This paper is published in Volume 4, Issue 4, 2019
Area
Augmented Reality
Author
Suryansh Singh
Co-authors
Shourya Gupta, Saurabh Verma, Shivani Chaudhary
Org/Univ
IMS Engineering College, Ghaziabad, Uttar Pradesh, India
Pub. Date
18 April, 2019
Paper ID
V4I4-1151
Publisher
Keywords
Banana hunt, Augmented Reality, Game, Scavenger hunt

Citationsacebook

IEEE
Suryansh Singh, Shourya Gupta, Saurabh Verma, Shivani Chaudhary. Banana hunt using Augmented Reality, International Journal of Advance Research, Ideas and Innovations in Technology, www.IJARnD.com.

APA
Suryansh Singh, Shourya Gupta, Saurabh Verma, Shivani Chaudhary (2019). Banana hunt using Augmented Reality. International Journal of Advance Research, Ideas and Innovations in Technology, 4(4) www.IJARnD.com.

MLA
Suryansh Singh, Shourya Gupta, Saurabh Verma, Shivani Chaudhary. "Banana hunt using Augmented Reality." International Journal of Advance Research, Ideas and Innovations in Technology 4.4 (2019). www.IJARnD.com.

Abstract

This project shows a creative and interactive approach to the familiar scavenger hunt game. In this users will hunt for an object (banana) hidden in the real world environment using the camera of the device. Once the user starts the application then he/she see the banana rendered around them then they need to capture all the bananas in this minimum time. The main focus of this application is to provide user better interaction with the environment in the game. This is also a type of crowd sourcing application in which user can add their own map at any location. It not only provides entertaining activities within an environment that players can explore, but the AR contents can serve as an educational tool.
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